Chris DeLeon of HomeTeam GameDev (Brave Lighthouse, Gamkedo)
Hang out with Chris DeLeon, founder of HomeTeam GameDev. For a free intro to game programming video course visit code-your-first-game.com, or join our worldwide, online, professionally supported practice community at HomeTeamGameDev.com for learning materials, training, and collaborating on long-term team projects that get released on time.

Making Games Over the Summer to Help Your Job Search (my bits from an IndieCade Horizons 2025 panel)

How to get your "money's worth" out of free things

Changing Jobs

Doing business isn't bad. (Part of Boston Indies Lightning Talks 2025)

Do Rocky Times in AAA Industry Affect Indie Game Devs?

Feedback: Why we don't get it, and how to receive it better

Procedural vs handmade levels for your game?

Being able to code no longer sets you apart

What's best for the project isn't always best for you: genAI as "assistant" and how we learn/improve

Feel Better Doing Business: Promote your work, freelance sustainably, increase your impact, and more

Introducing our upcoming free panel! Promote your work, charge sustainable rates, expand your reach

"Making it free to reach more people" isn't how that really works

What are you here to do? (Outside of what you have to do.)

Make games with remote teammates and expert help - HomeTeam GameDev, open for new members worldwide!

Company charges $67/hr for a worker paid $7.35/hr - 11% for doing the work

What can you do that people want done or to know how to do?

Setting a price can help people - Feel Better Selling

Do profits at your job increase the power of people you disagree with? Do they limit your best work?

How can you tell which promotions are working? Call to Action and related business basics (video #3)

Produce higher quality work through selling (video #2)

New Project Announcement: Helping you feel better promoting, selling - the business side! (video #1)

5 min talk on gamedev career after undergrad

Making creative things, the way we want to, helps us get to know people better - including ourselves

Making Your Own Games and Seneca's Letter #115

Early Indie GameDev Business Model for Indie Teaching (Boston Indies @ MIT)

2 paths forward - steer clear of risk, or grow by changing. Plus: open for a few new 1-on-1 clients!

New introductory promo rate for HomeTeam GameDev (experiment until June 10!)

Let's Talk About Neurodivergence

5 ways that making freeware games helped me

3 part weekly update format that we used to release 200 games on time