Foxcoder
I'm a software developer who loves video games, so I decided to start creating one.
Unreal, Unity, Blender, Cascadeur, Krita, Substance Painter are my primary tools, and I'm still learning how to best use them throughout my journey.
I will share my progress through the channel,
Subscribe, like and share videos will be much appreciated and thank you so much.
How To Create Launch and Main Menu - Unreal Engine 5 Tutorial
Блог о разработке игры Sekiro, крюк-кошка / захват в воздухе / поглощение душ в стиле Onimusha
Учебник: создание системы блоков и парирования в стиле Sekiro | Unreal Engine 5 и GAS
Parry, Execute, Stealth – Introduce My Sekiro Inspired Combat System in UE5
Полное руководство по созданию анимации с помощью Cascadeur AI Mocap для Unreal Engine
Sekiro Souls Like Game Trailer | Unreal | Devlog 10 Level Design & Cinematic Practice
Полное руководство по шейдеру волос Unreal Engine: всё, что нужно для создания потрясающих матери...
Мой рабочий процесс добавления карт волос к игровому персонажу с помощью Unreal и Blender
Как создавать выражения лица с помощью Morph Targets: руководство по Unreal Engine и Blender
How to Build Your Own Modular Game Character in Unreal Engine
My Workflow for Creating Modular Game Character for Unreal Engine
Dark Souls Sekiro Style Game Devlog 9, Combat System, Inventory, World Interact, Boss Fight Gameplay
Unreal User Widget Tutorial Sekiro Dark Souls Style Health XP Bar, Part 1 Create Material
Unreal - My first level design, merging Sekiro's combat system and Dark Souls Vibes
Unreal My Dark Souls Sekiro Game Devlog 8 - Perilous Attack / Deflect / Parry / Boss Fight
Unreal My Dark Souls Sekiro Game Devlog 7 - Grappling Hook / Air Takedown / Beam Walk
Unreal New Dark Souls Sekiro Game Demo | Devlog - Double Jump / Ledge Climb System / Ledge Execution
Unreal Souls Game Devlog 5 Sekiro Wall Cover / Hide in Bush / Stealth Takedown / AI Sight Hearing
Unreal Souls Game Devlog 4 Sekiro Combat System / Parry / Execution / Stealth
Unreal Souls Game Devlog 3, AI Behaviour Tree / Ragdoll / Patrol System / Component visualizer
Souls Game Devlog 2, GAS / Chaos / Combo / Equips / UI / Unreal Learn and Develop 6 Month Progress
Unreal UI, User Interface | Widget Tutorial 2, Dynamic Multi Line Material , UI Material Lab
Unreal UI Tutorial Part 1, Demo and Preview for User Widget, Common UI, Material, and C++ code.
From Unity to Unreal: Starting a new Dark Souls-style Game Development Journey
Krita tutorial, Digital Painting Game Assets Workflow, Healing Potion Gourd
Procedurally Generate Weapon Slash / Trails using VFX Graph Tutorial / Unity Visual Effect Graph
I learnt 3D animation to use in my game. Katana Attack Combo. Unity / Cascadeur
Animation tutorial for game dev Part 4 - Cascadeur to Blender to Unity / Nonlinear Animation
Animation tutorial for game dev Part 3 - Run Cycle - Cascadeur