The Point & Click Devlog
Jack of all, master of none.
Join me on my very, very long journey towards creating a LucasArts and Revolution-inspired point & click adventure game.
The Murder of Ava Monroe | Teaser Trailer
Пришло время для чего-то нового... | Девлог №1
Сколько заработала моя первая инди-игра за 30 дней?
How I Released My First Indie Game (And What I Learned)
The Biggleboss Incident | Final Trailer
Steam Next Fest broke me...
I made my game's demo backwards... | DEVLOG
Итак, вы закончили работу над своей инди-игрой... | DEVLOG
The Biggleboss Incident | Release Date Trailer
How I added voiceovers to my indie game | DEVLOG
Indie game animation is hard | DEVLOG
I put my game on Steam (so you don't have to)
So I’ve been making this indie game… | DEVLOG
Making indie games is hard
A *realistic* day as an indie game developer | DEVLOG
A week in the life of an indie game dev | DEVLOG
Indie Game Devlog - Making 2D scenes feel alive
It's time to get serious. (An indie game devlog)
I paid an artist to improve my indie game
Indie dev discussion: Scope creep, processes, puzzle design
Github and Unity tutorial: Game backups and version control
How I redesigned my indie game's UI - DEVLOG 29
We need to talk about Trello...
Running and game development - DEVLOG 28
Making an NPC walk in my point and click adventure game
I quit my job to make indie games. Here's what happened.
Building a scene in my indie adventure game - DEVLOG 25
Variables in game development: A guide for idiots
Adding hidden doors to my point & click adventure game - DEVLOG 23