8bitsinthebasement
Hey, welcome to my basement. Let's take a little look at some old 8 bit systems ;)
Супер-стреляющие пришельцы - Влог 7 | УРОВЕНЬ БОЛЬШОГО БОССА | Тэнди КоКо и Дракон 32
Super Shooty Aliens - Vlog 6 | Title screens and chain reactions etc... | Tandy CoCo and Dragon 32
Super Shooty Aliens - Vlog 5 | Buggy code and something more like a game | Tandy CoCo and Dragon 32
Super Shooty Aliens - Vlog 4 | Alien movement and collision detection | Tandy CoCo and Dragon 32
Super Shooty Aliens - Vlog 3 | A Space Shooter for the Tandy CoCo 2 and Dragon. On to phase 2...
Super Shooty Aliens Vlog 2 | Developing a Tandy CoCo 2 and Dragon 32 game
Quick and dirty Starfield in 6809 Assembly code for the CoCo and maybe Dragon 32
Making a game for the Tandy Color Computer in 6809 assembly Vlog 1 | Super Shooty Aliens
There, now your Coco sounds just like you / 3 The mic to Coco connection
Proof that an idiot who don't know ampersands (&) from "at" signs (@) can write 6809 assembly code
You want to make your 8bit Coco sound just like you? / 2 Write your own assembly code
You want to make your 8bit Coco sound just like you? / 1 Hack your voice into somebody else's game
In 82' Howard Scott Warshaw made Et for the 2600 and in 83' Mark Winn made it for the Specky...
6809 Assembly ain't any harder than basic. Well OK, it might be but maybe not as hard as you think
Fix a faulty keyboard mylar once and for all | With a little help from PCBWay | Thomson MO5
Etchin' and Sketchin' on a Coco 2 a #tandember / #septandy celebration | 8bitsinthebasement
The CPC Dandanator - a programmable multi cart for any Amstrad CPC
So, do dragons like Coco? (or, will my assembly code written for a Coco not run on a Dragon at all?)
Wrapping it all up | Making an Atari 2600 game pt.9 | 8bitsinthebasement
Conditional logic and saving variables | Making an Atari 2600 game pt.8 | 8bitsinthebasement
My adventures in Coco ASM - Converting Bob and the alien fireflies to the Coco 1, 2 and 3 (maybe)
The 6th annual Atari Homebrew Awards - Discover the nominees, download the games and cast your vote
Using the Coco SDC like a ninja, without the SDCX explorer (well, Ninjas wouldn't use it like that)
Using paddles with bAtari basic | Making an Atari 2600 game pt.7 | 8bitsinthebasement
Makin' noise in bAtari basic | Making an Atari 2600 game pt.6 | 8bitsinthebasement
Let me show you a game... "Evil Dungeon" for the Thomson MO5
This is how to put "Bob and the alien fireflies" onto a cartridge so it works on a real Atari 2600
Even more Playfields in bAtari basic | Making an Atari 2600 game pt.5 | 8bitsinthebasement
Playing with Playfields in bAtari basic | Making an Atari 2600 game pt. 4
Announcing "Bob and the Alien FireFlies" a new game coming soon for your Atari 2600