MAXDEPTH
Python Driven Curve Animation in Maya
Drones and Photogrammetry: Reality Capture Volume One
Houdini VEX for VFX
Reality Capture Photogrammetry Webinar: sponsored by CGSociety.org
Advanced Photogrammetry for VFX
Advanced Texturing with Zbrush and Mari
Creature Shading: Sub Surface Materials in Vray for Maya
AdvancedTexturing: Creature Painting in Mari & Zbrush Chapter 10
Creating Nebulas using Houdini Particle effects
OCIO & LUT Color Management in Vray for Maya
Release Trailer - Vray 3.1 for Maya: Advanced Workflow & Techniques
Avengers Particle Techniques with Thinkbox Krakatoa
Vray 3.1 for Maya: Advanced Production Workflow and Techniques” Chapter One: Vray Frame Buffer
Alembic pipeline workflows from Realflow 2014 to Maya using Vray’s Proxy import system.
Zbrush Multi-Map Exporter: Creating multi-tile displacement maps & rendering them with Vray for Maya
Resolution Revolution: Pixel density discipline with multi-tile UV texture mapping in Maya.
Linear color workflow in Vray for Maya
Linear color workflow in Arnold for Maya