Tim van Kan (TiMer Games)
- Technical Game Designer
- Unreal Engine 4 Expert
World Aligned Textures | UE5 Designer Deep Dive (Part 8)
Material Basics | UE5 Designer Deep Dive (Part 0)
Material Instances | UE5 Designer Deep Dive (Part 2)
Emissive Materials & Lumen | UE5 Designer Deep Dive (Part 7)
Overlay Materials | UE5 Designer Deep Dive (Part 10)
Material Functions | UE5 Designer Deep Dive (Part 1)
Panner Node Materials | UE5 Designer Deep Dive (Part 9)
Material Parameter Collections | UE5 Designer Deep Dive (Part 3)
Dynamic Materials & Blueprints | UE5 Designer Deep Dive (Part 4)
Optimization: World Position Offset | UE5 Designer Deep Dive (Part 5)
Optimization Viewmodes | UE5 Designer Deep Dive (Part 6)
Material Series Intro | UE5 Designer Deep Dive
Aron's Adventure: Magic Reborn - Out Now!
Aron's Adventure: Magic Reborn 2023 - Announcement
Aron's Adventure in 2022 - Friday Update 28 | Aron's Adventure | (UE4)
FPS Hitches Tool - Overview
FPS Hitches Tool - Save hitch events
FPS Hitches Tool - Running a capture
FPS Hitches Tool - FPS Widget overview
CSV - Using CSV with procedural Foliage Volume |UE4| |Tutorial|
CSV - Migrate to Open World Audio System PART 2 |UE4| |Tutorial|
CSV - Level Streaming in Aron's Adventure |UE4| |Tutorial|
UE5 - Easy Console Commands - Bonus part (Editor Utility widgets, Tutorial)
UE5 - Easy Console Commands - Part 3 (Editor Utility widgets, Tutorial)
UE5 - Easy Console Commands - Part 2 (Editor Utility widgets, Tutorial)
UE5 - Easy Console Commands - Part 1 (Editor Utility widgets, Tutorial)
Aron's Adventure - Update 2
Aron's Adventure - Update 1.13