Cheo the Dark Pioupiou
Hi I'm Clément, French indie dev working on Purple Eye, a Unity game halfway between Resident Evil and Telltale.
I use Opsive's assets (especially Ultimate Character Controller 3) daily and often make video bug reports on it or on other assets.
Bunch of BD Pro graph bugs
AC Trigger parent deactivation bug 2
AC Trigger parent deactivation bug
UCC UIS Object Binding category bug
Busted demo of BD Pro's Tactical add-on
Fix for APV + SSGI bightness issue
BD Pro asmdef error on import
SSGI and baked lighting issue with Lordenfel walls
UCC Ladder Climb Bottom Mount animation issue
UCC Cinemachine jitter and crosshairs bugs
Addressing Cem Köker's slander and malicious review
BD Pro Has Entered Trigger returning success forever
BD Pro Selector causing lower branch to return failure
UCC Agility 2.0.6 Crawl stop issues
BD Pro Demo subtrees property binding bug
Full Right ! Soundtrack by Torey "Krobkrua" Striffolino
In memory of Torey "Krobkrua" Striffolino
AC Trigger deactivation bug
Purple Eye - Circular Ledge WIP
Slay the Spire - "Minimalist" and "You Are Nothing" achievements with Ironclad infinite loop
UCC Direct input and movement for ladder climb example
UCC Ladder climb speed example
UCC Capsule Collider Positioner height issue and suggestion
UCC 3.2.3 Corrupt Top Down State Preset
Behavior Designer Pro Parallel and Repeater issues
UCC Ledge strafe gap detection issue
UCC 3.2.3 Bugs
Purple Eye - Hanging WIP and per-axis root motion multiplier
UCC Swimming climb out of water IK issue
UCC Bow release animation fix