Alan Lawrey
Hobby game dev making space games.
Space Strife - Devlog 6 - Now Open Source
Ray-marching SDFs in WebGL and Godot (source included)
Space Strife - Devlog 5 - Portals
Space Strife - Devlog 4 - Tank Ship
Space Strife - Devlog 3 - Adding Characters and Abilties
Space Strife - Devlog 2 - The World Map Is The Level
Space Strife - Devlog 1 - New Short Space Shooter
Tailspin Devlog 15 - Starting on Basic Levels
Godot 3D Pixel Art Experiment (Source Included)
Tailspin Devlog 14 - Going Warp Speed With Bubbles
Tailspin Devlog 13 - Holographic Sensors and Shuttlecraft
Tailspin Devlog 12 - Playing with Gravity on a new Space Station
Tailspin Devlog 11 - Saving and Loading
Tailspin Devlog 10 - Combat and Projectile Performance
Tailspin Devlog 09 - New Ship and Refactoring
Making a scripting language (Lysithea)
I made my wife a farming game for her birthday
Tailspin Devlog 08 - Working On Planets
Tailspin Devlog 07 - Actual Crafting and Transition Shaders
Tailspin Devlog 06 - New Shaders and Crafting
Tailspin Devlog 05 - Adding Black Holes And Upgrading Components
Tailspin Devlog 04 - New Space Graphics And Playing With Gravity
Tailspin Devlog 03 - Install Equipment and Dashboard
Tailspin Tractor Beam Bug
Tailspin Devlog 02 - Tractor Beams and Loot
Tailspin Devlog 01 - Walking around ships in space
Space Doggo - Devlog 10 - Using Quadtrees To Handle 100k Trees!
Space Doggo - Devlog 9 - More AI and Optimisations
Space Doggo - Devlog 8 - 3D Stars, Audio and AI
Space Doggo - Devlog 7 - New UI System