David Poirier-Quinot
Espro Unity scene
Blind VR navigation: cane sonification and binaural compass, maze test
RTS state machine playground
Calciomercato - Square Football
WebAudio simple synthetiser
A Blink Link v1
Square @ Bolzano (binaural audio, wear headphones)
EVERTims sneak peek on v0.3 new features
EVERTims: real-time auralization in architectural acoustics and Virtual Reality
Anaglyph (prev. LSE) - Binaural Spatialization Engine VST
The Blob v1
Soundscape-Interaction, understanding room acoustics with VR
BlenderVR Demoreel 2015
Point-Cloud in the Blender Game Engine, Athenee Theatre