Jonathan Blow
Optimizing Gameplay Code
Compiler Q&A, September 2024
6. Breaking the Pattern (with Casey Muratori)
5. Experimental Gameplay (with Marc ten Bosch)
4. Being Particular About Design (with Casey Muratori)
3. Starting the Art (with David Hellman and Frank Cifaldi)
2. Getting the Game Going (with Casey Muratori)
1. The Origins of Braid (with Casey Muratori)
Discussion with Casey Muratori about how easy precedence is...
Braid, Anniversary Edition trailer: full version
Braid, Anniversary Edition trailer: short version
Weekend Project: Color Animation Editor (part 6)
Weekend Project: Color Animation Editor (part 5)
Weekend Project: Color Animation Editor (part 4, tired late at night edition)
Weekend Project: Color Animation Editor (part 3)
Weekend Project: Color Animation Editor (part 2)
Weekend Project: Color Animation Editor (Part 1)
Treemap Viewer, part 7 The Last
Treemap Viewer, part 6
Treemap Viewer, part 4
Treemap Viewer, part 5
Treemap Viewer, part 3
Treemap Viewer, part 2
Treemap Viewer, part 1
Improving Invaders, Part 4
Improving Invaders (part 3)
Improving Invaders (part 2a)
Improving Invaders (part 2b)
Improving Invaders (part 1)