MxBenchmarkPC
Welcome to MxBenchmarkPC! This channel is all about PC hardware, cutting edge technologies and gaming benchmarks.
Here you can expect:
1. In-depth Ray Tracing and Path Tracing image quality and performance comparisons.
2. In-depth image quality comparisons between different upscaling solutions such as NVIDIA's DLSS, DLAA, Frame Generation, Ray Reconstruction, Intel's XeSS, AMD's FSR and Unreal Engine 5 TSR.
3. In-depth image quality comparisons between different versions and iterations of DLSS, FSR and XeSS.
4. Unreal Engine 5 in-depth technological analysis and benchmarks in games and tech demos.
5. Side-by-side comparison benchmarks on game patches performance difference.
6. Gaming benchmarks with wide variety of different settings and hardware.
7. Frequent and consistent uploads.
Also, you can ask me anything in the comments section and receive a reply. So feel free to actively use comments section if you are genuinely interested in this type of content :)
Dying Light The Beast Ray Tracing On vs Off - Graphics/Performance Comparison | RTX 5080
Unreal Engine 5 Hardware RT Lumen vs Software in 7 Games - The Ultimate UE5 Ray Tracing Comparison
S.T.A.L.K.E.R. 2 Patch 1.7 | RTX 5080 4K, 1440p DLSS 4 Multi Frame Generation | i7 14700F
RTX 3080 10GB vs RTX 5080 16GB in New Games - Is it Finally Worth Upgrading? | 10 Games Tested
S.T.A.L.K.E.R. 2 Patch 1.7 vs Launch Version - Performance Comparison After 1 Year of Patches
The RTX 4080 in 2025 - It's 3 Years Old TODAY! 🥳 | 25 New Games Tested at 4K, 1440p + Ray Tracing
Call of Duty Black Ops 7 Ray Tracing On vs Off - Graphics/Performance Comparison | RTX 5080
Max Payne 2 Path Tracing with RTX Remix - One of the Most Impressive RTX Remix Mods | RTX 5080
GTA 4 Path Tracing on RTX 5070 - How Good Can it Run it with DLSS 4 and Multi Frame Generation?
Portal 2 Path Tracing with RTX Remix After 1 Year of Updates - Graphics/Performance Comparison
Unreal Engine 5.6 RTX Mega Geometry with Path Tracing Tech Demo - Graphics/Performance Comparison
GTA 4 Path Tracing with RTX Remix On vs Off - Graphics/Performance Comparison | RTX 5080
ARC Raiders Ray Tracing On vs Off - Graphics/Performance Comparison | RTX 5080
The Outer Worlds 2 Hardware RT Lumen vs Software - Ray Tracing Comparison | RTX 5080
The Outer Worlds 2 | RTX 3080 4K, 1440p, 1080p DLSS 4 Optimized Settings | PC Performance
The Outer Worlds 2 | RTX 5070 4K, 1440p, 1080p DLSS 4 Optimized Settings | PC Performance
The Outer Worlds 2 | RTX 4070 4K, 1440p, 1080p DLSS 4 Optimized Settings | PC Performance
Borderlands 4 October 23 Patch vs Launch Version - Noticeable Performance Improvement! | RTX 5080
Vampire The Masquerade: Bloodlines 2 | RTX 5080 4K, 1440p DLSS 4 FG | PC Performance
Vampire The Masquerade: Bloodlines 2 | RTX 4070 4K, 1440p, 1080p DLSS 4 FG | PC Performance
Vampire The Masquerade: Bloodlines 2 | RTX 5070 4K, 1440p, 1080p DLSS 4 FG | PC Performance
NINJA GAIDEN 4 | RTX 5070 4K, 1440p, 1080p DLSS 4 Quality | i7 14700F | PC Performance
NINJA GAIDEN 4 | RTX 4070 4K, 1440p, 1080p DLSS 4 Quality | i7 14700F | PC Performance
Vampire The Masquerade: Bloodlines Path Tracing with RTX Remix - Graphics/Performance Comparison
ARC Raiders | RTX 5070 4K, 1440p, 1080p DLSS 4 Multi Frame Generation | i7 14700F | PC Performance
ARC Raiders | RTX 4070 4K, 1440p, 1080p DLSS 4 Frame Generation | i7 14700F | PC Performance
Left 4 Dead Path Tracing with RTX Remix On vs Off - Graphics/Performance Comparison | RTX 5080
Battlefield 6 Campaign & Multiplayer | RTX 5080 4K, 1440p DLSS 4 Multi Frame Generation | i7 14700F
Valor Mortis on RTX 5080 - One of the First Unreal Engine 5.6 Games with Hardware Lumen!
DLSS 4 Performance Mode vs Native TAA - 50% Upscaling is Better than Native TAA? | RTX 5080