Igor Suntsev
indie game developer

wip. Teach the goblin to dive.

Goblin tales WIP. Defold engine. 2D physics + 3D render.

First person. WIP. 3D Defold.

Defold engine. 2.5D pathfinding test.

My little 3D pixelart demo showreel. Made with Defold, Blockbench and Aseprite.

Cards, dice, shadows and Defold engine.

Jalopy fury ^_^ . Paper 3D game prototype.

The average oops rating during content creation is about three. Defold. Foggy Fox.

Defold. 3D + 2D test

Yandex + Defold game jam. Day 5.

The hero controller + 3d environment. Defold.

Defold. Simple 3D. Converting the tilemap to 3d mesh.

The bar is open.

A character parts combination in Spine animation software.

Tiny dungeons. Work in progress.

Tiny dungeon. Early prototype.

Isometric view + simple lighting

Defold. 2d Spine + 3d environment

Simple 3D inside Defold engine editor

Defold. Experiment with mesh components and sprites in 3d

Game prototype on Defold (OpenSource)

Defold Engine. Using simple 2D sprites for 3D like effect.

Look, your loot!

Making an isometric level in Defold engine through GUI system

Look, your loot! - Mr. Mage gameplay

A crazy rusty knight

Look your loot. Work in progress. Drawing and animating the mage

Look Your Loot. Gameplay preview.

Defold. Camera and aspect ratio.

Turning the cupboard from 2d view to an isometric