Tales from Elsewhere
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TTRPG system analysis, game design philosophy, and updates on our line of action-horror RPGs! New videos every Friday!
Too many adventures are written like novels.
Carrots and Sticks in TTRPG Design
Controlling a character or a character's story?
RPG ability overload
Old horror movies have much to teach us.
Designing TTRPGs that don't need fudge
Natural versus Game Language in RPGs
Asymmetrical Combat Design
Designing a Better Backstory System
TFE Tutorial: Survivor Creation
Don't write RPG sessions, prep them.
I find Wounds more immersive than Hit Points.
TFE Tutorial: Core Mechanics
Making your own TTRPG Demo
Behind the Scenes of Horror RPG Music
What makes leveling-up fun?
Weird West Horror RPG Cinematic Trailer
I ran my RPG in-person for YouTubers!
I don't like shopping sessions.
Was GenCon 2025 Worth it as a Consumer, Designer, and Creator?
RPG Design Philosophy Roundtable!
Is "Realism" important in RPGs?
RPG Ideologies Are Why You're Mad
The smallest tweak to actions makes all the difference.
You CAN make roleplay systems fun.
I made a game. Now, I need your help.
And now, we look at some tougher RPGs.
Making an RPG? Read these first.
I wish I read this TTRPG sooner.
Is this game perfect for Hit Points + Wounds?