Blake Marques Carrington
I'm an artist, an associate professor, and coordinator of the Art + Technology program at Pratt Digital Arts in Brooklyn, and am a Fulbright U.S. Scholar currently in Brazil working in the transdisciplinary practice of art + technology at the Universidade de São Paulo. The first batch of tutorials I uploaded here (the first 65 videos or so) are from undergraduate & graduate level courses introducing the visual development environment TouchDesigner, the virtual Eurorack software VCV Rack, and other tools used by audiovisual artists interested in technology. Those are all largely beginner to intermediate level tutorials. More recent videos tend to explore more advanced techniques. Please subscribe and let me know what you think, thanks! Also check out my Patreon page for exclusive custom tools and opportunities for individual instruction and feedback.
MediaPipe in TouchDesigner
Setting up your system for StreamDiffusion TD
TouchDesigner to Arduino
Control 120V Electronics w TD + Relay Switch + Arduino
TD as Game Engine, Part 7: Time
TD as Game Engine, Part 6: Render Pass
TD as Game Engine, Part 5: Audio
TD as Game Engine, Part 4: Zones
TD as Game Engine, Part 3: First Person Camera
TD as Game Engine, Part 2: Input
TD as Game Engine, Part 1: Structure
Group N Primitives w Add SOP
Real-time ASCII Art Effect
Simple Time Delay w Cache TOP
Moving Bodies Part 1: Simple Detection w Webcam
Oak-D + TouchDesigner Part 4: Run Other Object Detection Models
Oak-D + TouchDesigner Part 3: Object Detection
Multi Touch In DAT + Render Pick DAT
Oak-D + TouchDesigner Part 2: Sending Depth and RGB Frames via NDI
Oak-D + TouchDesigner Part 1: Getting Started
OSC Apps Part 4: Zig Sim Pro "Face Hero" game
OSC Apps Part 3: Zig Sim Pro
OSC Apps Part 1: TouchOSC
OSC Apps Part 2: Zig Sim
Projection Mapping w Kantan Mapper Part 3
Autostart Project w Execute DAT
Projection Mapping w Kantan Mapper Part 1
Projection Mapping w Kantan Mapper Part 2
Polyphony Part 3
Polyphony Part 2