Center for Digital Play
The Center for Digital Play at the IT University of Copenhagen is a research environment that studies play and its role of shaping the technology and culture in digital societies, from Machine Learning being trained on games to the communities and practices around videogames.
Video Game Characters and Transmedia Storytelling - A talk by Joleen Blom
Postdigital playthings: what can toys tell us about games? - A Talk by Seth Giddings
Play Utopia - Video Games for Critical Imagination in a Barcelona Youth Club
Information sharing and design coordination within Finnish game development community
How To Be A Video Game Archaeologist - A talk by Florence Smith Nicholls
Backing the Right Horse A talk by Helena Sokol
Eryk Salvaggio: Screens, Machines & Dreams: Artificial Intelligence is Imaginary
The Power and Politics of Platforms - A talk by Emil Lundedal Hammar
Critical Food Studies - A talk by Agata Waszkiewicz
Crisis and Games - A Talk by Mer Grazzini
Gaming Circles, Women's Leisure and Lulzing Medusa: Shira Chess interviewed by Torill Mortensen