UnreaLab
I’m Stefano Cotardo, a 3D artist, visual effects expert, and educator specializing in chroma key, virtual production, and advanced post-production techniques.
On this channel, you’ll find tutorials, tips, and insights on creating stunning 3D visuals, mastering compositing, and using cutting-edge tools like Blender, Unreal Engine, and After Effects.
Key concepts of Normals in Blender
Практика Blender: загрузка ресурса Spaceship Chroma Key для отслеживания движения и композитинга
When to Keep Original Shadows in Chroma Key footage
How to Prepare a Set for Virtual Productions in Chroma Key
Использование модификатора решетки Blender для базовой деформации сетки и анимации
Replace Real Objects with 3D Models in Blender
Photo Rules for 3D: Boost Your Digital Art
Principles of Photographic Composition
The Importance of Depth of Field in Animation
VFX Key Concepts: Volumetric Lighting
VFX Key Concepts: Motion Blur
VFX Key Concepts: Particle System
VFX Key Concepts: Matte Painting
Blender Animation Control with Custom Properties and Drivers
Cryptomatte for Precision Masking in Blender
Vertex Colors as Masks in Blender
Dynamic Topology Sculpting Tutorial in Blender
The Displacement in Blender: Material vs Modifier
Подповерхностное рассеяние: что это такое и как его использовать в Blender
The Importance of Correct Topology in 3D
Practice Chroma Key in Blender: Monster exercise
Tips for Realistic Compositing of a Chroma Key video in Blender
Chroma Key and Simulations in Blender: Cloth Simulation
Basic Workflow for adding a Chroma Key video in Blender for Camera Tracking
Chroma Key and Simulations in Blender: Breaking Glass
Boat and Water Simulation in Blender - part 3
Boat and Water Simulation in Blender - part 2
Моделирование лодки и воды в Blender — часть 1
Houdini: Rigid Body Simulations - part 3
Houdini: Rigid Body Simulations - part 2