Displaced Gamers
Gaming - Discussion, Tech, and more.

The Secret Update of Super Mario Bros. 3 - Behind the Code: Version Control

Destroying and Reprogramming the Sprite Engine of Ghosts 'n Goblins - Talkin' Code Episode 6

NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine - Behind the Code

The Awful Controls of Ikari Warriors for NES - Behind the Code

Why is Contra Force so Slow? Konami, Mappers, and Money - Behind the Code

Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code

How to Reprogram Tetris By Playing It - Behind the Code Leveled Up

Crashing Tetris! The Logic Behind the Madness - Behind the Code Leveled Up

The Wacky Frame Rate and Game Engine of Dr. Jekyll and Mr. Hyde (NES) - Behind the Code: Leveled Up

Reprogramming Dr. Jekyll and Mr. Hyde (NES) - Behind the Code

Why is Platforming so Difficult in The Terminator for NES? - Behind the Code

The Physics Nightmare and Bizarre Jumping of Strider (NES) - Behind the Code

The Garbage Sprites in Strider (NES) - Behind the Code

NES Sprites, OAM, and the Battle for Priority - Behind the Code

DESTROYING Gravity in Super Mario World - Game Genie: Uncorked Episode 2

Final Fantasy II SNES - Game Genie: Uncorked Episode 1

Let's Dive into the Cycles, Speed, and Video Output Timing of the NES - Behind the Code

MMC2 Magic - How Punch-Out's Graphics Work

How do Boxers Work in Mike Tyson's Punch-Out!!? - Behind the Code

How Speedrunners BROKE Castlevania's Scrolling - Behind the Code

How does the Critical Hit with the Whip work in Castlevania? - Behind the Code

The Input Lag and Attack Animation Delay of Teenage Mutant Ninja Turtles (NES) - Behind the Code

The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code

The Broken Water Level of Teenage Mutant Ninja Turtles (NES) - Behind the Code

Code History of Minus World and its Return to Mario All-Stars - Talkin' Code Episode 5

New Discovery for Minus World in Super Mario Bros! - Behind the Code

Mega Man 2 - Quick Man A.I. Explained - Behind the Code

Code Walk! CPU Cycles and Performance of Mega Man 2 (Bonus: MM3) - Talkin' Code Ep. 4

The Complex Code of Mega Man 2 and How Zipping Works - Behind the Code

Vertical Super Mario Bros.!? Not exactly... - Talkin' Code Episode 3.1