Gyeongsik Moon
[Introduction to Computer Vision] 2. Image Formation (1)
[Introduction to Computer Vision] 3. 2D Features and Matching (1)
[Introduction to Computer Vision] 3. 2D Features and Matching (2)
[Introduction to Computer Vision] 4. Camera Calibration
[Introduction to Computer Vision] 5. Epipolar Geometry
[Introduction to Computer Vision] 7. Recap & Overview
[Introduction to Computer Vision] 8. Structure from Motion (SfM)
[Introduction to Computer Vision] 8. Structure from Motion (SfM) (2) and 9. Multi-View Stereo (MVS)
[Introduction to Computer Vision] 9. Multi-View Stereo (MVS) (2)
[Introduction to Computer Vision] 11. Neural Networks
[Introduction to Computer Vision] 12. 3D Representations
[Introduction to Computer Vision] 12. 3D Representations (2)
[Introduction to Computer Vision] 13. 3D Gaussian Splatting (3DGS)
[Introduction to Computer Vision] 14. Applications of 3D Computer Vision and Graphics
[Introduction to Computer Vision] 15. Deep Generative Models (2)
[Introduction to Computer Vision] 16. Applications of Deep Generative Models
[Introduction to Computer Vision] 16. Applications of Deep Generative Models (2)
[Introduction to Computer Vision] 17. Robot Kinematics
[Introduction to Computer Vision] 18. Reinforcement Learning
[Introduction to Computer Vision] 19. Vision-Language-Action (VLA) Models
할로우나이트 실크송 심연 (제일 좋아하는 부분)
[Introduction to Computer Vision] 2. Image Formation (2)
PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Image
Expressive Whole-Body 3D Gaussian Avatar (ECCV 2024)
UHM (Authentic Hand Avatar from a Phone Scan via Universal Hand Model. CVPR 2024.)
Re:InterHand (A Dataset of Relighted 3D Interacting Hands. NeurIPS 2023 DB Track)
InterWild (3D Interacting Hands Recovery in the Wild. CVPR 2023)
3D Whole-Body Human Mesh Estimation (Hand4Whole vs ExPose vs FrankMocap)