Kodo Linija
Kodo Linija is a small game development studio working on a game "Stardeus" - a deep space colony simulator.
Catch the daily live development streams and drop in to say hello!
#gamedev
Getting a taste of Songs of Syx
Stardeus Modding: Creating a Story Generator
Stardeus Major Update: Story and Drama
Stardeus Epic Race 2025 Challenge Winners
Stardeus Modding: JSON Patching
Stardeus Unity Project Overview
Stardeus Game Design Overview
Download Space Ships for Stardeus
Stardeus Pathfinding Algorithm and Teleporters
Stardeus Bioverse Update
I Regret Playing Stardeus with Twitch viewers
Stardeus Modding: Creating a Story Event (v0.11)
Stardeus Modding: Adding New Species (v0.11)
Stardeus v0.11 Alpha Playtest
Stardeus Anniversary Update - 1 Year of Early Access
Stardeus: Planning Tools Explained by Developer
Stardeus Devlog: Electricity System Rewrite
Stardeus Major Update #2: Complex Planets (devlog)
Game Architecture: Stardeus Unity UI System
How to Write Tests for Your Unity Game
Stardeus Modding: Graphics Pipeline
Stardeus Major Update 1: Derelict Ships (devlog)
Stardeus: Radial Menu alternatives and tips
Stardeus Modding: Construction Failure Story Event Mod
Stardeus: Tricks and Undocumented Features (developer playing)
Stardeus Modding: Firestarter System Mod in C#
Stardeus Modding: How to compile a mod with C# DLL file using Visual Studio Code
Stardeus Modding: Introduction
Stardeus running on Steam Deck