PopulusArt
Hello everyone, I am Lazar, more recognizably Populus.
I enjoy everything stylized and 3D related especially cool environments!
I have gone from a lots of ups and downs at my journey to become good at this whole 3D thing and I wanted to share with you all my experience and knowledge available so you can traverse the same path with better vehicles and tools to help you grow faster and with less trouble.
If this sounds interesting to you, hop on our train and join by pressing the Subscribe button!
P.S. Have a wonderful day and stay creative!
Level Instancing - Unreal Engine 5 Tutorial
Rock Creation Guide - Part 4 - Texturing Rocks (its actually easy)
Rock Creation Guide - Part 3 - Retopology and UVs
Rock Creation Guide - Part 2 - Sculpting a Simple Rock
Rock Creation Guide - Part 1 - Warmup Sculpt
HOW TO - Texture Stylized Wood Trimsheet In Substance Painter - Part 2
HOW TO - Texture Stylized Wood Trimsheet In Substance Painter - Part 1
PopulusArt Channel Trailer
BONUS PART - Stylized 3D Asset Creation - Sculpting Destruction
Modular PBR Shader Setup for TILABLES in Unreal Engine 5 (Bonus Video)
Modular PBR Shader Setup in Unreal Engine 5
VDB Stylized Fluffy Clouds Shader Setup in Unreal Engine 5
FULL GUIDE - Stylized 3D Asset Creation - in-depth sculpting and texturing principles
Using Height Maps to displace a mesh properly
Why this software is the GAME CHANGER for Retopology
I spent 30+ hours learning ZBrush (here is what I've learned)
So you want to learn 3D Art? - Beginners Start HERE
Rock Speed Sculpt in Zbrush with Texturing
Rock Speed Sculpt in Zbrush and Texturing in Substance Painter
Stylized Scene Creation - Part 1
Fluffy Trees in Unreal Engine 4
Easy Stylized Cliff Material Tutorial - Substance 3D Designer
Easy Stylized Cliff Material Shape in Substance 3D Designer - 40% Course Sale
New Substance Designer Course for Stylized Materials
Substance Designer to UE4 Workflow
Blending Materials In UE4 - Unreal Engine 4 Tutorial
Tile Sampler 101 - Substance Designer Tutorial - #1
Histogram Scan - Must-Know Node in Substance Designer