GameDev Arcade
Luckiest Bicycle Kick Ever? | FC 25
Recursion in Java - Part 1| Base Case, Binary Search, and Debugging Recursive Methods
Java Exceptions: Part 2| Propagation, Custom Exceptions, and Real-World Error Handling
Java Basics – Loops: Part 1(while, for, repetition & common patterns)
Java Exceptions | try-catch, throw, and File Error Handling Made Simple
Java Input and Output | Streams, File Handling, and Output Formatting
Java Basics – Branches (If-Else, Ranges, Logical Operators & Toll Example)
JavaFX Crash Course | Build Modern GUIs in Java with Scenes, Layouts, Events, and Animation
Java Basics –Data types (Part 2): Characters, Strings, Overflow, Data Types & Random Numbers
Java Swing GUI Part 2 | JTextArea, JTable, JSlider, File Chooser, and Seat Reservation Demo
Java Swing GUI Crash Course | Part 1 (JFrame, Layouts, Listeners, Text Fields, and Spinners)
Java Basics: Data Types | Part 1 (Constants, Math, Division, Casting, Binary)
Collections Framework Part 2 | Deque, TreeSet, PriorityQueue, and Modern Stack
Java Basics: Methods & Classes Explained (Objects, main(), this, Unit Testing)
Java Collections Framework Part 1 | List, Map, Set, Queue Explained
Java Generics Made Easy (Part 2) | Generic Classes, Pair Pattern, and Bounded Types
Basic Objects in Java – (Part 2): Health Data, Doubles, Methods, Debugging & Style
Java Generics Made Easy(Part 1) | Comparable, Generic Methods & Type Bounds Explained
Basic Objects in Java Part 1 (Objects, Variables, Arithmetic & More)
Java OOP | Polymorphism, Abstract Classes, Interfaces & UML
Java OOP | Classes, Inheritance, Access & Overriding
How to install and use Emu8086 – Step-by-Step Assembly Tutorial for Beginners
Advanced Programming Concepts in C# - Part 1
Advanced Data Structures in C# (Part 2): Queues and HashSets for Unity & Game Dev
Advanced Data Structures in C# (Part 1): Stacks Explained for Unity & Game Dev
Intermediate C# for Unity (Part 1): Interfaces, Const vs Readonly, Static Methods & More
Unity Enemy AI Tutorial (Part 2): Player Detection, Combat System, Health & Game Over Logic
Unity Enemy AI Tutorial (Part 1): Patrol Behavior, NavMesh Setup & Navigation System
Advanced Game Mechanics & UI in Unity: Part 2
Advanced Game Mechanics & UI in Unity: Part 1