Jonas Noell
My name is Jonas Noell / Jonas Nöll, and I publish tutorials about anything Lighting & Shading related mainly for 3ds Max, V-Ray 5 and Corona Renderer. I also have an interest in Lighting in general so we will also try to break down basic principles of light.
I am a Germany based Lighting & Shading artist and work in the industry since 2009. I decided to share the knowledge that I have gained over the years in the industry of VFX, commercials and CGI. I am going to teach you what to do in order to compete as a newcomer in nowadays creative market.
Blender | Секрет совершенства крупным планом
Blender | Why to use V-Ray for Blender?
Давайте попробуем V-Ray 7 Update 2
Cycles vs. V-Ray for Blender | 5 Reasons why V-Ray wins
V-Ray | HDRI Dome Maker - Our OWN PLUGIN
V-Ray | 3ds Max COMPOUND Nodes + OSL
V-Ray | Light FOG EFFECTS Made Easy
V-Ray | Реалистичные шейдеры для штор — для ArchViz
V-Ray | Better WINDOW SHADERS - For ArchViz
Blender | HDRI DOME Setup without ISSUES
V-Ray | GAUSSIAN SPLAT Workflow in V-Ray 7
V-Ray | Лучший METAL SHADERS — для студийного освещения
V-Ray | Custom HDRI DOME Setup - For better Results
Blender | Procedural OCEAN with FOAM
Let's check V-RAY 7 BETA together
Davinci Resolve | Рабочий процесс ACES + EXR для 3D-художников
Kinetic Rush | Zombie Chase + BREAKDOWN
V-Ray | Realistic GEMSTONE Shader
V-Ray | Get RID of Texture Tiling | UVWRandomizer
tyFlow | tyDiffusion — ИИ в 3ds Max
V-Ray | How to make nicer Grass
V-Ray | Procedural SPONGE Material
V-Ray | MOST FLEXIBLE Render Engine?
V-Ray | Render FAKE FOG EFFECTS using simple techniques
V-Ray | How to SIMPLIFY Shaders
V-Ray | How to IMPROVE the SUN + SKY System
V-Ray to Nuke | ACES Multichannel EXR Workflow
V-Ray | Как сделать рендеринг быстрее, используя простые приемы
V-Ray | CPU or GPU - Which one can render FASTER?
V-Ray | HAIR + FUR for Characters | Part 1