Caleb Kicklighter
Still Life Tips
Substance Painter: Folds and Stitches
Substance Painter: Embossing / Engraving
Substance Stager: Getting Started
Texturing A Wood Handle
R&S: A2 Demo - Brass Material
Renderman: Light Bulbs
Eyeball (2/5): Model Posing and Iris Size
Image Composition
Substance Painter: Export Displacement Separate from Height/Normals
Substance Painter: Diamond Pattern for Converse Quick Tip
Zbrush: Combining Two Meshes into One
Zbrush: Posing inside of Zbrush
Substance Painter: Leather and Fabric Backpack Demo
Using the Hypershade Editor Part 1
Using the Extrude Tool
Modeling Radial Symmetry with the Revolve Tool
Using the Hypershade Editor Part 2
Selecting Objects
Render Passes #4: Light Groups
Editing Components
Navigating the 3D Viewport
The Transform Tools
3D Cameras
Duplicating Objects
The Multi-Cut Tool
Render Passes #2: Lighting Render Passes
Creating Polygon Primitives
Render Passes #6: Masks MatteIDs