Treehouse Bandit
Working in the Unreal Engine to tell stories.
Banner Art by @mulagraphics
Unreal Engine : Add Flashlight to GASP and Aim it Where the Camera is Looking
UE5: Every Paragon Character Animations and FX overview
Unreal Engine 5 Basic Perfect Block / Parry / Guard
Unreal Engine 5.6: Add Basic Swimming to GASP with Baked Pool Water Simulation Tutorial
Unreal Engine 5.6: Auto Nav Link Generation
Unreal Engine 5.6: Create Sandbox NPC and have it follow you and traverse blocks using a StateTree
Unreal Engine 5.5 : Dodge Tutorial using the Game Animation Sample Sandbox Character
Unreal Engine 5.4: Dodge Tutorial using the Game Animation Sample Sandbox Character
Unreal Engine: Separate QUIXEL door asset from frame using UE Modeling Mode!
Unreal Engine City Sample: Toggle between DAY and NIGHT in editor for setting up shots in sequencer
UE5.4 Sandbox Character:Telekinesis System -Fix thrown TK object collision with geometry collections
UE 5.4: GAS project - Traverse ledges while falling PART 2
Unreal Engine 5.4 Sandbox Character Telekinesis Tutorial (start to finish)
Unreal Engine 5.4: Give weapons the ability to deal damage with the anim notify state
Unreal Engine: Add Particle FX to weapon attacks using anim notify
Unreal Engine 5.4: Equip weapons from UI that have different locations and different drawing anims
The Doe, Crow and Berry ( Mini Game/Fable ) made in Unreal Engine 5.2
Unreal Engine 5.4: Equip and Unequip weapon using anim notify and anim montage in Sandbox Character
Have the NPC capture the player after a chase and escape with a QTE in Unreal Engine 5.4 GASP
Unreal Engine 5.4: Import Custom Character (Bully Maguire) and retarget to the Sandbox Character
Convert Sandbox Character in UE5's Game Animation Sample to a Top Down style camera and controller.
Access basic Motion Warping with Sandbox Character and create a DASH in UE5's Game Animation Sample
Make static meshes float without C++ in UE5.4 with the actor component blueprint.
Auto-rotate in direction of enemy when initiating attack in UE5's Game Animation Sample
Traverse shipping container entrance in UE's Game Animation Sample
Create a traversable shipping container (that you can enter) inside UE's Game Animation Sample
Equip Sword & stance from UMG UI. Create Weapon structure & data table to allow for more weapons
Add 1H and 2H weapon stances along with equipping a Sword and Mace to UE's Game Animation Sample
Add Basic Foot IK (The Captain Morgan) to the Sandbox Character in UEs Game Animation Sample
Add ability for NPC to attack & deal damage to the Sandbox Character in the UE Game Animation Sample