Cody Munn Music
Video Game Music Composer - Creating custom original VGM and working directly with independent game developers!
Shaped, designed, and inspired by nostalgia and passion for the craft of music composition and sound in story-driven games.
With inspiration from everything Final Fantasy all the way to Resident Evil - Taking sound design influence from the playstation survival horror genre and applying it to the jrpg genre!
That includes turn based and action RPG type games - with influence from Super Nintendo to Playstation gameplay and art styles.
My hope is to share my process and influences along with my music creation process!
Pumpkinhead - Cody Munn
Malformation - Original 90's Bio Horror Boss Theme
Amargonyx - Creatures of War Boss Theme
More about me and what I've been working on!
Cody Munn - Survival Horror Boss Theme DEMO REEL
This Place I Know - Cody Munn - Industrial Horror
Digi Battle - 90's Casio Jrpg Battle Theme
Stop trying to be perfect
Scoring Resident Evil Remake: Real-Time Survival Horror VGM Production & Creative Process
The Music Should Support the Unpredictability of the Game
Adding Elements to a Survival Horror Track In Context
Real Time Recording Survival Horror Theme to Footage of Resident Evil
Neo Battle - 90's JRPG Battle Theme made on a Casio Keyboard
Cryptic Claw - Cody Munn - Resident Evil Inspired Boss Theme with FX In Context
HOW I made a RE2 1998 Inspired Boss Theme with the Korg Wavestation EX
Malformation - Cody Munn
Mansion In Darkness - Cody Munn
HOW to use ONE Patch on the Korg Wavestate to Create Dynamic Survival Horror Game Music
The Battle Is In The Mind When Recording and Making Music
Corners of Town - Cody Munn
Update and Moving Forward
Mix Breakdown DEEP DIVE - HOW I Create Survival Horror Music with the Korg Wavestate - PART 2
HOW I Create Survival Horror Music with the Korg Wavestate - PART 1