Procedural Minds
Creating Tutorials, Procedural Tools, and Being a Hardworking Lazy Person in all things Unreal and Games

The First Environment I've Ever Made Was In UDK Using Street View

The New Unreal Engine 5.7 Polygon 2D PCG Nodes Are AMAZING!

I Tried a New Environment Style And It Works So Well!

I Tried The New Unreal Engine 5.7 AI Assistant So You Don't Have To

Do You Know These 3 AWESOME PCG Tips and Tricks!?

A PCG User's Take on UE 5.7 Roadmap!

Here's How to Angle Your UE5 PCG Points at ANYTHING in UE5!

Create a Procedural Roller Coaster Using Unreal Engine and PCG!

The Symphony of Slaughter: I'm Adding a Musical Boss to the Game!

Create Epic PCG Worlds With The Water Plugin & Landscape Splines!

I Made My Own Custom PCG Biome System, And You Can Too!

PCGEx's Filters Are EXTREMELY Powerful, Yet Quite Simple!

Create a Procedural Cave Using PCG and Geometry Scripting in UE5!

Swapping Environments Every 15 Minutes Was Pure Chaos

The Power-Ups Got a Face Lift So You Feel Even MORE Powerful!

Starting Out With PCG? Watch This First to Understand the Basics!

Easily Create a Modular Maze Using PCG and Level Instances in UE5!

I Keep Making Small Changes to My Game. They Have BIG Repercussions!

Pro Tips to Nail Hierarchical Generation That I Wish I Knew Earlier!

Working on Your First Game and Getting Burned Out? Here's Some Advice!

I Recreated Fall Guy's Hex-A-Gone Game Using PCG. Here's How I Did It!

New Powerups, Menus, and More in This Month's Spreading Crimson DevLog

Easily Learn How to Use PCGEx Pathfinding and Paths!

Easily Get Blueprint Variables From PCG Attributes at Runtime in UE5

Save and Load Procedural PCG Environments at Runtime With Ease!

Dynamically Paint Every Instance of PCG at Runtime! Here's How!

The NEW Instanced Actors Interop in 5.6 is Game Changing!

I Made Epic Multi-Phase Bosses With Limited Animations!

Creating Castle Walls Using the Most EXTREME PCG Plugin!

Here's What I Learned Trying PCG in 5.6 Preview, and Some Fun Tricks!