One Wheel Studio
I'm just one guy making games with Unity in his spare time. I first opened Unity in 2013 and fell in love.
This channel grew from making videos to support my real-world students - so they could work more independently. I've taught with Playmaker, Bolt and most recently the class has moved to C# - which matches the evolution of this channel. My goal is to make clear, concise videos minus the usual BS.
Got questions? Like what you see? Come join the discussion on Discord: discord.onewheelstudio.com
I also produce custom tutorial videos and currently produce the Odin Inspector tutorials. Need a tutorial, promo or review video? Find more information at: https://onewheelstudio.com/customvideos

Deep Space Directive - Official Demo Gameplay Trailer

Unity to Google Spreadsheet - Sending Data the Easy Way

Resetting Scriptable Objects - Unity Playmode

Completing the Game Loop - Devlog

Visual Debugging with Unity Gizmos

Moving Forward - Unity Messed Up So Now What?

Easy Mode: Unity's New Input System

Assigning Input Actions in the Inspector - Unity's New Input System

A Year of Work and it has Problems - Hex Game DevLog

Self Taught Full Time Unity Developer - How I did it

Upgrade System in Unity - Stats Part 2

Stats in Unity - How I do it!

What about UI Toolkit? - UI in Unity

Unity UI that WORKS and doesn't Suck - Nova UI

Unity Coroutines - Neat and tidy ways to know when they're done!

15 Useful Shortcuts to Code Faster with Visual Studio

Add Juice, Polish and Functionality with Unity Event Handlers

(Better) Object Pooling - I Didn't Like My Old Solution

Local Multiplayer and Split-Screen - New Input and Cinemachine

Strategy Game Camera with Unity's New Input System

Raycasting with the Unity’s New Input System

Unity Raycasting - 4 Examples

Should YOU use visual scripting?

A Cinemachine Overview - If you're not using it. You should be.

Grub Gauntlet - Official Trailer & Free Demo on Steam

Key Rebinding with Unity's New Input System and Generated C# Code

Shorter Cleaner Code with Extension Functions - C# and Unity

3rd Person Controller - Unity's New Input System

Easy High Resolution Unity Screenshots

Changing Action Maps with Unity's "New" Input System