Mark Darrah on Games
I'm Mark Darrah. Let's Talk Games. I worked at BioWare from 1997 to 2021
Working in the game industry?
Looking to start?
Just curious about how things work?
Listen to someone with over 20 years of experience.
I worked at BioWare for 23 years. All of that directly in game development.
Turns out you can apply a lot of the lessons I learned to your everyday
From 1997 until 2008 I worked as a programmer, focused mostly on gameplay systems
From 2007 until 2021 I was an Executive Producer, leading projects
Games I worked on (That were released):
Baldur's Gate (1998)
Baldur's Gate: Tales of the Sword Coast (1999)
Baldur's Gate II (2000)
Baldur's Gate II: Throne of Bhaal (2001)
Neverwinter Nights (2002)
Jade Empire (2005)
Mass Effect (2007)
Sonic Chronicles: The Dark Brotherhood (2008)
Dragon Age: Origins (2009)
Dragon Age II (2011)
Dragon Age: Inquisition (2014)
Mass Effect: Andromeda (2017)
Anthem (2019)
Dragon Age: The Veilguard (2024)
... And some other things ...
Заполнители ресурсов и ИИ #anno117
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Very Senior People Staying In Very Senior Roles
The Truth About What Happened on Anthem - Complete (2011-2026)
Have a Conversation With Your Game
Что произошло в Anthem — часть 3. После запуска, пожелания и рекомендации
Emotional Labor and Leadership
EA становится частной за 55 миллиардов?!
Are You Hunting or Gathering? The Secret to Task Prioritization
Corporate Horoscopes - Why Segmentation is GOOD Actually
What Happened on Anthem - The Mark Darrah Years (Part 2 2017-2019)
Keep Your Primary Sources In Mind (Star Wars, Andor, and Mass Effect)
Getting People Can Destroy A Project
Producer Talks About What Really Happened to Anthem? - The Early Days (Part 1 2011 - 2017)
A Story Shaper on YouTube
Are Game Preservation and Remasters Fighting?
Outsourcing in Videogames
Stop Killing Games: What's Next?
Diegetic - It's in the Game
Будущее обзоров игр и влиятельных лиц в мире видеоигр
Get The Bad News Out Sooner
Why Games Ship With Bugs
Can We Get Remasters for FREE? - Universal Backlog
Недостающий навык в современном геймдеве: синтез
Is a Party The Best Feature or the Worst One?
ROUGH CUT Anthem
Do You Have To PLAY Games To MAKE Them?