Brendan Gallagher
Lessons, reviews, tricks and tips on working in Maya and other 3D apps.
Class Review - Maya to SP and back to Arnold
Maya 2015 - Creating and UVing Leaves
Maya - Baking your Substances for Mental Ray
Maya - Animate Color and Animate a Texture Map Swap
Maya - UVs Revisited
Maya - Creating Simple Geo for a Animated Ball Course
Maya - Bend Text to Surface of Sphere
Maya - A Thing with Holes - Cutting holes in Poly Geo
Maya - Display Layers and Referenced Files
Starting the nose cone of a retro style Rocket
Maya - Creating a hard seam in a poly surface
Maya - Intro to Animation: Animate Simple Traffic
Maya - Animating with Constraints
Maya - Basic Keys for WalkinPlace (Simple Bot)
Maya Animation - Rigging a Simple Tire Swing
Maya - Animating a simple Punching Bag with Custom Controls
Maya Animation - Animating a Overlapping Tail Part 2
Maya Animation - Animating a Overlapping Tail Critter
Maya - Creating Simple Toy Wooden Tracks
Basic Studio Lights using MR Surface Shaders
Maya - Johnny the Box: Scaling and attaching Props.
Maya - Layered Texture Node
Maya - Render Layers for Testing and Trouble Shooting
Maya - Layering MIA_Mat_X shaders for Logos on glass
Maya - Linear Workflow Overview
Maya - Exploring Animated Textures
Maya - Texture Map Review - Which Maps go where...
Basic UVs in Maya Part 2
Basic UVs in Maya Part 1
Maya - Path Animation: Using the LIVE option