Filip Hráček
Радиоактивность, реальная видимость и торговля (обновление GIANT ROBOT GAME за октябрь 2025 г.)
The Boring Keynote (Flutter & Friends, September 2025)
MacBook M1 → M4: Worth it for programmers?
New: destructible buildings in GIANT ROBOT GAME
Open sourcing Fortress Earth (grand strategy game)
GIANT ROBOT GAME Games Week segment
Building fun games × building games that are fun to build (podcast about GIANT ROBOT GAME)
GIANT ROBOT GAME: Steam playtest, new tutorial, and roguelike elements
GIANT ROBOT GAME: Tactics update (July 2024)
GIANT ROBOT GAME: smoke update
How to avoid Google search (if you have the money or patience)
On Google I/O as an attendee
We need technology that is less immersive, not more
GIANT ROBOT GAME update demo 2024-02-09
Any-angle path finding (via the string pulling algorithm)
Flutter Mad Science (conference talk)
It's coming together, folks!
Good news, everyone!
Enemy base infiltration— a new game mechanic in GIANT ROBOT GAME
Solo Gamedev: как создавать успешные игры самостоятельно
Reflecting on Hixie (Flutter Co-Founder & Tech Lead) leaving Google
Game tutorials are terrible (to program)
Faking 3D in Flutter — pair programming with Craig Labenz
What if videogames are bad for you?
My Windows 95 ChatGPT app
The return of bespoke apps
Why is this game made with Flutter?
Productivity, TODO Today, F3 Flutter Event (Snippets, Oct 4, 2023)
Canvas.drawVertices — Incredibly fast, incredibly low-level, incredibly fun