TheAwesomeHell CG
I am a CG artist have worked the broadcast , game and film industries for few years. This channel is dedicated to share the little knowledge that I have accumulated over the years.
hope to created short tuts addressing technical and artistic topics related to CGI.
Specialization in Maya, Mari, Aftereffects, Nuke, Zbrush, C4d , and soon Houdini.
Thank you for visiting my channel, please feel free to msg me if you have any question or any topic request for my next video.
links :
A little Trip to QC(not a tut)
Making a cool Iridescence shader with Maya and Redshift
Making a fluffy snow shader with Maya and Redshift
Converting multi UDIM assets in to single UDIM for Unreal with Houdini
Making matte passes with Maya , Redshift and comping in Nuke
How to make ice cubes with Maya and Redshift
Intro to procedural modeling in Houdini
Need For Speed Hot Pursuit | GODZILLA | Trail of destruction| ultra wide
Need For Speed Hot Pursuit | Lambo-Murcielago roadster | ROG STRIX RTX 2070 SUPER | ultra wide
Physically plausible rendering(PBR) for VFX (part 1)
First ride in Montreal
Rendering accurate glass and liquids in Maya with Arnold | Vray | Renderman
Montreal sun rise : Time laps
Maya 2017+ render layer setup demystified
Rendering the shadow matte with Vray and Maya 2017