6 Years of Problem-Solving and Repurposing Old Technology: The Making of Nintendo Switch 2
How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies
How Inscryption Was Made by Sacrificing a Video Game Trilogy
Как Stardew Valley Была Создана Только Одним Человеком
How Darkwood Was Made and Why The Devs Quit After Their Biggest Success
How Terraria Was Made and Why Development Suddenly Stopped
How One Programmer Created Gaming's Most Complex Ecosystem
Why Slay The Spire’s Old UI Broke The Game and How a Server Fixed it
How Two People Created Gaming’s Most Complex Simulation System
How OMORI Was Made and Why People Thought it Was a Scam
How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it
How LIMBO Was Made and Why The Team Went Their Separate Ways
How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted