OpenGL/WebGL Shaders the Easy Way: Directional Light, Shadows, Point Lights With Raylib Python
Автор: FinFET
Загружено: 2026-01-07
Просмотров: 537
Hello guys!
After avoiding OpenGL for a long time, I decided to try adding some shaders to my raylib game to better understand how this works and to give the game a more distinctive visual. In this video, I bring some of the main points I noticed during that process.
And as an additional challenge, I decided to make everything compatible with WebGL, so my game can continue running in the browser.
Link to game (with source code): https://finfetchannel.itch.io/amaze-g...
My games on itch: https://finfetchannel.itch.io/
My website: https://finfetchannel.github.io/
My GitHub: https://github.com/FinFetChannel
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