Coding a Chess Game from Scratch in Zig & Raylib
Автор: LEASY
Загружено: 2025-12-05
Просмотров: 121
#Zig #Raylib #chess
Let's build the classic game of Chess using the Zig programming language.
We're skipping engines like Unity and doing it the "hard" way—writing our own game loop and rendering code with Raylib. If you're interested in low-level programming, memory management, or just want to see how the latest Zig version (0.15.1) handles C libraries, this stream is for you.
Piece Assets:
https://unknuffig.itch.io/2d-chess-pices
https://commons.wikimedia.org/wiki/Ca...
Source Code:
https://github.com/smhcpp/chess
Raylib Bindings:
https://github.com/raylib-zig/raylib-zig
Join Our Discord Community:
/ discord
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