New York Campaign Playthrough (w/ modder friends)
Автор: MANACAT
Загружено: 2025-11-14
Просмотров: 317
i give it my score 3/10, I'm sorry but I don't want to play it ever again.
The visuals weren't bad, but to be honest, it wasn't a good game play experience. L4D2 is at its best when it's L4D2. Trying to make WWZ into L4D2 just made everything worse.
It seems like there was a lack of understanding of L4D2’s game mechanics. The item placement was generally inappropriate—there were too many items in the mall, while the other areas were severely lacking.
Endless hordes aren't good level design either. On top of that, the limit was set too many, which causes stuttering.
Due to a lack of understanding of the game mechanics, I think he chose to remove the Tank and Witch instead of using them. That empty place was filled with endless hordes instead of bosses, but that didn’t make for a good gameplay experience.
Also while finale, having to move things one by one was the worst. And you couldn’t even open another door unless you cleared a specific area first. It would’ve been better if we had more freedom to move around—even if it meant carrying more boxes.
I would never recommend this campaign to anyone else. It was a project I had high expectations for, so it's a shame that it ended in disappointment.
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