I Reworked My Game’s Core Mechanic and It Feels Amazing
Автор: Fishy Games
Загружено: 2025-03-15
Просмотров: 3001
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Dive into my latest fishing game development video where I tackle a unique challenge: creating engaging gameplay with just 5 fish per world! Inspired by Stardew Valley, I introduce a quality modifier system that transforms each fish into four distinct tiers—Regular, Bronze, Silver, and Gold. This not only affects the sell price but also makes higher quality fish harder to catch, adding a fun twist to the gameplay.
In addition to quality, I’ve implemented a fish size mechanic. Each catch is randomly sized between a minimum and maximum value, perfect for record-keeping and earning special achievements. I’ve added many new achievements, pets, upgrades, and other unlocks to accompany these new features!
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