How World of Warcraft Private Servers Work Total Breakdown
Автор: Tariq10x
Загружено: 2025-08-30
Просмотров: 65272
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Ever wondered how World of Warcraft private servers actually work behind the scenes? In this video, I dive deep into the C++ source code of AzerothCore, explaining the architecture, networking, and gameplay logic that makes these servers possible.
We’ll walk through how the server handles client connections, authentication, packet parsing, and game world simulation. I’ll also highlight some of the clever software engineering tricks and reverse engineering techniques used by developers to recreate the server side.
Whether you’re interested in game development, MMORPG server emulation, or just curious about the C++ code that powers private servers, this breakdown will give you an inside look at the technical details and architecture that make it all work.
If you enjoy this kind of code review and game architecture analysis, check out my other videos on Doom, Quake, Diablo, and more classic game engines!
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Sources:
Private servers projects:
https://www.getmangos.eu
https://www.trinitycore.org
https://www.azerothcore.org
AzerothCore Github:
https://github.com/azerothcore/azerot...
WowDev Wiki:
https://wowdev.wiki/Main_Page
https://wowdev.wiki/Login
https://wowdev.wiki/Login_Packet
https://wowdev.wiki/World_Packet
Interesting blog about private servers work:
/ the-role-of-open-source-in-wow-private-ser...
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00:00 WoW
01:44 Roadmap
02:45 Client Server Architecture
07:27 Reverse Engineering
10:10 Emerging Projects
11:57 AzerothCore
12:54 Architecture AzerothCore
14:40 Login Procedure
16:34 World Server Communication
19:35 Code Analysis
21:20 Main.cpp AuthServer
34:17 AuthSession.cpp Authentication Handler
47:04 Main.cpp WorldServer
52:23 WorldSocket.cpp
55:03 WorldSession.cpp
57:40 Conclusion
This video was sponsored by Brilliant
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