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Setting up a AAA Wwise project - part 1: THE BASICS

Автор: Cujo Sound

Загружено: 2021-12-30

Просмотров: 27556

Описание:

Let's make a game in a fictional Wwise environment to eventually have a project that will fully work without a game.

This video shows the basics of how I would start setting up a Wwise project like this.

-------------------------

#gameaudio #wwise #tutorial


Cujo Sound is a video game audio developing company run by Bjørn Jacobsen.
I have sound designed many video games and this channel is my attempt to create all the content that wasn't there when I started myself.

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

Support this channel by checking out the links below.
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and support me if you like.

Follow me on Twitter: @CujoSound for updates and news on this channel and my occasional opinion on something.

I also run an Instagram with lots of pictures and information to come on sound design and game audio:   / cujosound  

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Setting up a AAA Wwise project - part 1: THE BASICS

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