[UPDATED] [Legal Way] Portal on Android | Source Engine
Автор: V-ALPHA /// LIMITED
Загружено: 2025-06-19
Просмотров: 2884
Because of a new update, you only need to transfer the Portal folder (from your PC) or delete the added "hl2" and "platform" folder (from Depotdowoader), and THEN download these two from a Universal Patch down in the comments.
This is because the new update uses new graphics n' textures that the Source Engine launcher doesn't support.
\\\ Special Thanks to \\\
•"TheKingFireS" for helping me and making this possible!
\\\ Description \\\
In Portal, the player controls the protagonist, Chell, from a first-person perspective as she is challenged to navigate through a series of test chambers using the Aperture Science Handheld Portal Device, or portal gun, under the supervision of the artificial intelligence GLaDOS. The portal gun can create two distinct portal ends, orange and blue. The portals create a visual and physical connection between two different locations in three-dimensional space. Neither end is specifically an entrance or exit; all objects that travel through one portal will exit through the other. An important aspect of the game's physics is momentum redirection and conservation. As moving objects pass through portals, they come through the exit portal at the same direction that the exit portal is facing and with the same speed with which they passed through the entrance portal. For example, a common maneuver is to place a portal some distance below the player on the floor, jump down through it, gaining speed in freefall, and emerge through the other portal on a wall, flying over a gap or another obstacle. This process of gaining speed and then redirecting that speed towards another area of a puzzle allows the player to launch objects or Chell over great distances both vertically and horizontally. This is referred to as 'flinging' by Valve. As GLaDOS puts it, "In layman's terms: speedy thing goes in, speedy thing comes out." If portal ends are not on parallel planes, the character passing through is reoriented to be upright with respect to gravity after leaving a portal end.
\\\ Playlist \\\
•Do you want to get game files from other games by using this? Check this "LEGAL WAY" playlist!
• "LEGAL WAY" tutorials
•Do you want more of Source Engine games on your android phone? Check this playlist!
• Source Engine
\\\ Credits \\\
•Counter-Strike: Source created by Valve.
•Source Engine + Portal (apks) created by Nillerusr:
/ @nillerusr
\\\ Device Used \\\
Samsung Galaxy S24U, Qualcomm Snapdragon 8 Gen 3, Android 14, 12gb RAM, 512gb storage, Adreno 750
\\\ Timestamps \\\
•0:00 - Intro & Shoutout
•0:12 - Getting the Game Files [First Method]
•1:14 - Getting the Game Files [Second Method]
•2:37 - Extra: .nomedia File
•3:54 - Installing the APKs
•5:21 - Gameplay
\\\ Background Music \\\
•Portal OST - Still Alive:
• Portal - Still Alive (1440p)
•Portal OST - Subject Name Here:
• Portal Soundtrack | Subject Name Here
•Portal OST - Android Hell:
• Portal Soundtrack | Android Hell
I hope you found this tutorial useful,
and happy gaming!
{{ This video is made for educational purposes only, showing how to play Portal on an android device. This content is intended only for those who already own a legitimate copy of the game. Please refrain from obtaining game files through illegal means. }}
\\\ Tags (ignore) \\\
#android #androidgames #androidgameplay #termux #steam #valve #steamgame #portal #sourceengine #tutorial
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