Dying Light: The Beast - Ray Tracing UPDATE! (9800X3D + RTX 5090) 4K + DLSS 4
Автор: Cruizerman
Загружено: 2025-11-27
Просмотров: 1201
So finally Ray Tracing is in the game. Along with - New Game+ - Legend Levels and 400+ improvements.
#dyinglightthebeast #raytracing
0:52 = 4K, Ray Tracing, DLSS4 DLAA (Game Rendered at 3840x2160 with AI to improve game visuals)
6:53 = 4K, Ray Tracing, DLSS4 Quality (Game Rendered at 2560x1440 then using AI to upscale the image to 3840x2160)
11:03 = 4K Ray Tracing, DLSS4 Performance (Game Rendered at 1920x1080 then using AI to upscale the image to 3840x2160)
15:33 = 4K, Ray Tracing, DLSS4 DLAA (Game Rendered at 3840x2160 with AI to improve game visuals)
17:57 = 4K, Ray Tracing, DLSS4 Quality (Game Rendered at 2560x1440 then using AI to upscale the image to 3840x2160)
Nvidia Driver: 581.80
Recorded with Nvidia Shadowplay
Settings:
Quality: Custom
Resolution: In Game
Frame Rate: 120 FPS
Codec: AV1
Bit Rate: 80 Mbps
Video edited with Wondershare Filmora 15
Export Settings:
Format: MP4
Resolution: 3840*2160
Encoder: H.264
Frame Rate: 60 FPS
Bitrate Mode: CBR (Constant Bitrate)
Bit Rate: 100000 kbps
Export Color Space: SDR - Rec.709
Compression Quality: High (Better Compression Quality keeps more details.
PC Specs:
AMD Ryzen 7 9800X3D 8 Cores / 16 Threads 4.70GHz - 5.20GHz
ASUS ROG Astral GeForce RTX 5090 OC (Overclocked to +300 MHz on the Core and +3000 MHz on the Memory)
G.Skill Trident Z5 DDR5-6400 SL C32 DC - 32GB (Running at 6000MHz)
Kingston FURY Renegade PCIe M.2 NVME SSD 2TB 7300/7000 MB/s PCIe 4.0
Gaming monitor:
ASUS ROG SWIFT PG32UCDM 32'' 3840x2160 QD-OLED, 0.03ms, 240HZ, Glossy, G-SYNC Compatible, HDR10, Dolby Vision, DisplayHDR True Black 400, DisplayHDR peak 1000
2nd Monitor:
Acer Predator XB241YU 24-inch 2560x1440 G-SYNC 165Hz TN 1ms
Other:
Razer Viper V3 PRO Gaming Mouse
Corsair K100 RGB, Cherry MX Speed Switches Gaming Keyboard
Audeze Maxwell PS Gaming Headset
Canon EOS R50
Blue Yeti X Microphone
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