World of Warcraft: Midnight Developer Interview - Raid/Dungeon Encounter Design + Prey System!
Автор: Kesslive
Загружено: 2025-10-02
Просмотров: 2618
HUGE shoutout to the Warcraft team for giving me the opportunity to share this experience with my great friend Plkatv. This was so fun and I hope you guys enjoy it, I can't wait to read your comments!
Checkout Plka's stream @ www.twitch.tv/Plkatv
Checkout my stream for more Alpha content @ www.twitch.tv/kesslive
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00:00 Introduction
01:54 Raid Encounters
02:05 RWF Strict Composition Requirements
03:33 Boss-Mod Removal
05:55 Visual Clarity of Mechanics
07:30 Mid-Range Specs (Evoker + Devourer)
09:27 M+ Dungeon Encounters
09:42 Lessons from Past Dungeons
12:27 Class Toolkits Design
13:52 Raid Buffs
14:55 Damage Amp vs. Consistent Damage Design
17:22 Eco-Dome Test Playground
18:55 Defensive Cooldown Tracking
20:57 The Prey System
21:10 Prey System interaction in Open World + PVP
22:22 Prey Lockouts
24:03 Cross Faction Queuing
24:50 Closing Thoughts
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