My First Character for a Bigger Project | MetaHuman to Blender Workflow
Автор: Selsner Arts
Загружено: 2025-02-02
Просмотров: 103
Continuing where I left off in my last video—this time, I’m focusing on my character! My creative process is never linear, so instead of refining the environment, I jumped into character creation.
I started with a MetaHuman base, cleaned it up in Blender, and then designed the full outfit—taking inspiration from my long-saved Pinterest boards. From modeling each clothing piece to adding accessories and battling Blender’s cloth simulation, this was definitely a journey!
I still have to tackle texturing (and, unfortunately, hair 😅), but I’m excited to see how it all comes together!
👉 Watch till the end and let me know: What’s your favorite part of character creation?
💬 Let’s connect!
🌐 My Website: https://selsnerarts.com
🔗 Linktree: https://linktr.ee/selsner_arts
🎨 Patreon: / selsner_arts
🎵 Music by Ribhav Agrawal on Pixabay
#CharacterDesign #Blender3D #UnrealEngine #3DModeling #MetaHuman #ArtBusiness

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