Solar System 3D Simulation (Blender and Unreal Engine)
Автор: 2Awesome
Загружено: 2025-11-25
Просмотров: 51
Bring the entire solar system to life with this **high-quality, scientifically grounded, and low-poly 3D model pack**, featuring **all planets, the Sun, and the Moon**—each has **clean topology, unwrapped UVs, and ultra-detailed real textures**.
Perfect for *games, films, VFX, VR/AR**, or **scientific and educational content**, this collection offers **production-ready assets* and an **accurately scaled orbital animation**.
A fully editable *.blend file* is included for all celestial bodies.
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🛰 *Scientifically Accurate Animation (248-Year Solar Orbit Simulation)*
This solar system includes a **complete 248-year orbital simulation**, where:
*1 frame (out of 50,000 total frames) = 1.8112 Earth days*
**Pluto completes a full 360° revolution in exactly 248 years**, meaning
*the animation loops perfectly and can run infinitely*
All planetary *revolution speeds**, **rotation periods**, and **orbital relationships*
are based on *real data*
This ensures fully accurate timing, orbit paths, and celestial motion across the entire 248-year cycle.
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🌍 *Scaling Method (Realistic but Optimized for 3D Engines)*
*Earth’s diameter is used as the master reference**, set to **102 units*
All planets are scaled using an approximate *1 : 125,000 real-life ratio*
*The Sun is intentionally scaled down* to suit 3D engine limitations
All planetary *sizes**, **distances**, **rotations**, and **revolutions*
are derived from *real astronomical values*
This results in a solar system that is **scientifically correct**, stable, and visually accurate within a 3D environment
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🗂 *Organization & Professional Standards*
Each planet has **its own dedicated folder**, and all folders are ready to use individually
The planet folders are designed to be placed *in the same directory as the main .blend file* (already done by default)
All objects are stored in *clearly named collections*
Clean material assignments and a logical hierarchy keep everything easy to navigate
UVs are *professionally unwrapped* for simple editing
Models are ready for *scaling, shading, animation, and customization*
Perfect for both *real-time* and *high-quality offline rendering*
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🔢 *Included Celestial Bodies & Vertex Counts*
*Planets*
*Mercury:* 31,746 vertices
*Venus:* 63,492 vertices
*Earth:* 65,414 vertices
*Mars:* 31,746 vertices
*Jupiter:* 31,746 vertices
*Saturn (with rings):* 34,050 vertices
*Uranus:* 34,050 vertices
*Neptune:* 31,746 vertices
*Pluto:* 31,746 vertices
*Moon & Sun*
*Moon:* 31,746 vertices
*Sun:* 31,746 vertices (scaled down for engine performance)
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⭐ *Model Features (Applies to All Models)*
Ultra-detailed *4K–8K textures*
Clean quad-based topology
Fully unwrapped UVs with *no stretching*
Native *Cycles & Eevee* support
Optimized for gameplay and cinematics
Centered at *origin (0,0,0)*
Exports flawlessly to **Unity**, **Unreal**, **FBX**, **OBJ**, and more
No third-party plugins required
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🚀 *Use Cases*
Solar system animations & simulations
Scientific and educational presentations
VR/AR experiences
Space-themed games
Documentaries & cinematic VFX
Artistic renders and exploration
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🔥 *Special Highlights*
Earth includes *day/night maps with clouds*
Saturn includes *separated rings* with clean materials
Sun includes emission-ready shader setup
All revolution speeds match *real orbital periods*
*Loopable 248-year animation* with frame-accurate timing
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🛠 *Support*
Full post-sale support is included for:
Unity/Unreal setup
Render assistance
Animation adjustments
Texture editing
Scientific or scaling changes
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