Full Tutorial: Zero to Shipped Game with Claude Code in 20 Minutes
Автор: Peter Yang
Загружено: 2026-01-21
Просмотров: 406
Building games with my seven-year-old using Claude Code has become one of my favorite weekend activities. In this tutorial, I show you exactly how to build a retro 2D space shooter from scratch.
TIMESTAMPS
(00:00) Why I love building games with my kid using Claude Code
(01:19) Step 1: Set up the project
(02:56) Step 2: Find free pixel art assets
(05:33) Step 3: Draft the spec with Claude's AskUserQuestion tool
(08:56) Step 4: Build the MVP and iterate
(13:06) Step 4.5: Debug the epic boss battle
(15:24) Step 5: Ship your game with GitHub and Vercel
📌 Subscribe for more extremely practical AI tutorials and interviews:
/ @peteryangyt
📌 Get the written takeaways:
https://creatoreconomy.so/p/25-things...
📌 Relevant resources:
Pixel art pack: https://ansimuz.itch.io/gothicvania-p...
Play the game: https://space-pixel-shooter.vercel.app/
GitHub: https://github.com/petergyang/space-s...
CONNECT WITH ME
Newsletter: https://creatoreconomy.so/
X: https://x.com/petergyang
LinkedIn: / petergyang
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