Making a first location from the game Avowed in UE 5. Part 4
Автор: Zen
Загружено: 24 апр. 2025 г.
Просмотров: 2 просмотра
I am creating a scene in Unreal Engine 5.4 in the style of the 1st location in the game Avowed
Part 3. Foliage detailing
The last few days I have been actively creating props for further use as detailing. Grass, dry hay on the sand, palm leaves, pebbles. And I even had to find out while searching for refs what kind of limestone growths are on the rocks and on the ships.
The scene is getting more detailed, although there are still plenty of flaws.
The next step will be VFX
Watch with sound for relaxation or additional anxiety =)

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