This Old-School Technique Will TRANSFORM Your 3D Renders
Автор: Andy M Visuals
Загружено: 22 авг. 2024 г.
Просмотров: 31 821 просмотр
Learn how to use atlases for your 3D product renders!
In computer graphics, a texture atlas, also known as a spritesheet or an image sprite in 2D game development, is an image that contains multiple smaller images, typically packed together to reduce overall dimensions. The atlas can consist of uniformly-sized images or images of varying dimensions.
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