Unity Parkour Game – Action Image, Timing System & Jump Animation | Part 2
Автор: Dream Game Creations
Загружено: 2025-12-14
Просмотров: 66
In PART 2 of our Vector style 3D parkour game tutorial,
we create the core ACTION PROMPT SYSTEM like the original Vector game.
In this video, you will learn:
✔ How to show action image (UP Arrow) before obstacle
✔ How to detect correct player input at the right time
✔ Timing based action system (success / fail logic)
✔ Move player to a fixed check point distance
✔ Play correct jump animation after success
✔ Base structure for UP, DOWN, LEFT, RIGHT actions
Currently implemented:
👉 UP Arrow (Jump Action)
This system is the heart of the Vector-style parkour gameplay
and will be extended in next parts for slide, roll & wall actions.
📌 Tutorial Language:
Hindi (Indian Game Dev Friendly)
🔔 Subscribe for upcoming parts:
Part 3 – Down Arrow (Slide)
Part 4 – Combo Actions & Difficulty System
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