GMS 4.1: How to Fade into a Room, & Forced to go to a New Room?
Автор: MC Designs
Загружено: 2025-12-25
Просмотров: 2
GMX File & Notes: https://archive.org/details/new-area-...
Note: Not shown on video, GMX File is updated...
1. new_area
Left Pressed
Actions:
Destroy the instance obj_timer ///because this is set to persistent, its
in every room, once you are forced to go to Room3 you need to destroy obj_timer, so it does not repeat again
2. thegameover
Events:
Create
Actions:
Destroy the instance, obj_timer ///if you did not finish and died before going to Room3, we need to destroy obj_timer, because its set to persistent, and it's in every room, we do not want the new_area to be in the room, we may click on it and go to Room3, in the Game Over Room
Coming Soon: https://mc-game-zone.wixsite.com/mc-g...
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