Sculpting Kickstart // Part 1/3: Tools & Settings
Автор: Mograph
Загружено: 2020-06-28
Просмотров: 21502
Looking to get into #sculpting in #Cinema4d? This three-part #mograph series will kickstart your journey. Part One teaches you the tools and settings. In Part Two, we'll sculpt a Homer head and learn how to transfer a high-res sculpt into a low-res mesh using vector displacement. In Part Three, we'll jump into retopology and show you workflows for re-topologizing a mesh.
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