beating 1 Elden Ring boss a day until I beat them all (Day 140)
Автор: iscar2410
Загружено: 2025-06-05
Просмотров: 1
sixty-eighth death. This one should not have been as long as it was. Mountaintops today, of course! I've only prepared nine extra days of planning, because this area - while definitely not smaller - definitely has less bosses than the game's other areas. It wasn't exactly a smooth start today, though. Grabbing the map was a simple enough secondary goal, but the catacomb had my head hurting. The main gimmick was the THIRD reuse of the looping rooms alternate universe thing. The first time was the absolutely evil Auriza Side Tomb, which had chests that teleported you to different parts of the catacomb, but in ENTIRELY DIFFERENT AREAS that just look the same, with minor parts changed to mess with your head. The second time, the Leyndell Catacombs, was literally just a few days ago, and I saw it coming thanks to knowing about the gimmick - this one literally just reused a repeating dungeon, no confusing teleporters. It's definitely more infamous than Auriza, but I consider it to be easier to understand. By the Giant's Mountaintops Catacombs, it was just getting old. I didn't even see the gimmick coming this time, but as soon as the Exploding Jars appeared in a room that didn't have them before, I could tell what was going on. From there it was just a straight shot to the finish - or so I thought. Figuring out the alternate universe schtick was one thing, but figuring out what to actually do with that info was a whole other thing. My first instinct was to go back to the elevator, but that yielded nothing. That was the point where I had to use the wiki - because of course, the actual cool part (if it wasn't the third time it was used) wasn't the hard part. It was another case of jumping below the elevator. Wow. Creative. Another issue I seemed to have is that the starting elevator also had a secret area below it if you activate it again, which is cool and all, but I couldn't seem to get it to go back up, meaning I couldn't get back to the Site of Grace in time. Thus yields today's singular death: an unsuccessful fight with an Ulcerated Tree Spirit on no flasks, an Opaline Bubbletear, and a dream. It didn't go well. The second attempt was fine, though - that fight with the disgustingly powerful Putrid Tree Spirit from the War-Dead Catacombs has taught me what little you can predict about their movesets. So, apart from that inconveniently put-together death, today wasn't that bad. We also don't have to worry about Golden Seeds anymore - and I have accounted for this in the planning. Fun fun fun.
Total Deaths: 68
Deathless Day Streak: 0
Highest Deathless Day Streak: 12

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